1 in Group Chat | View Stats. The ratings are mostly for personal satisfaction and don’t seem to play into anything beyond making you proud of your puzzle-solving acumen, and the criteria for a good grade isn’t that difficult to meet.
When we last saw Agent Nelson he was left baffled by the suspicious town of Scoggins, MN and it's mysterious cult that is connected with the red gnomes that terrified Nelson during his investigation with the Scoggins Eraser Factory. Once again Graham Annable’s characters are brought to extremely static life, in a game that so shamelessly copies the Professor Layton series that you wonder why they forgot to be good, too.So as Agent Nelson Tethers, you return to the strange, Fargo-esque town of Scoggins, because of… er… the reason. Level-5 has Akihiro Hino, inspired by a love of Akira Tago’s puzzles.

For the most part, it gives the game a unique look that pairs well with its mix of the comical and the uncanny. This does sound like quite a kooky set-up for a very lighthearted game, but as soon as you head out to Scoggins, Minnesota, things seem to set a different tone. It’s probably gone a bit too long without mentioning that most of the puzzles fit the game’s cartoon art style, and while some have to prioritize function over appearance, you can expect a few creative and cute images to make the puzzles seem less like work, which they technically are considering Nelson Tethers’s profession. Nelson Tethers: Puzzle Agent came out! THE VERDICT: Puzzle Agent seems like a promising game at first, with a fairly good blend of an intriguing plot and gradually escalating puzzles. It was released on June 30, 2010. It is the first game to come out of Telltale's pilot project. Each of the puzzles is stand alone, so you wont have to go Puzzle Agent is a solid puzzle game with a unique setting and good sense of humor. The voice cast also does a fairly good job as well at selling the strange nature of the civilians, with Nelson Tethers himself able to justify some monologuing and reflection by way of recording his thoughts for the eventual FBI report.Puzzle Agent is a good game despite dropping the ball with a few easy or repeating puzzles and some narrative loose ends. Agent A: A puzzle in disguise. While it is comforting to know that there will be a resolution to the events of this game, it does feel like a bit of a let down that the engaging build-up and key moments of this game culminate into the game sputtering out, wrapping things up to avoid the need to give interesting answers to the unusual questions it raised.Besides talking to the townsfolk, Nelson Tethers’s actions during the game often involve him finding and solving puzzles to either open people up to him or find the right path to the next part of the mystery. Please help improve it by removing unnecessary details and making it more concise. I chose to play good puzzle games on my iPhone during these times. The central story is such gibberish that its complete lack of a conclusion is barely a surprise. Agent Nelson Tethers has been assigned to use his puzzle solving skills in solving the puzzles that are within the small town of Scoggins, MN. They’re shameful in comparison to those in the Layton series they’re so unashamedly mimicking. À ce titre, le jeu est comparable à la série Professeur Layton. Agent Nelson Tethers just solved his biggest case yet. And it’s all told so poorly, jumping inanely all over the place, that you frequently wonder if you somehow missed a cutscene. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. The fact that you Made longer, and made with the influence of some established puzzle designers, it could go somewhere. One particular puzzle had three numbered objects that seemed like they needed to be placed in order to make a bridge, but the numbers were meaningless so long as each object was in the one of the available spots, complicating the puzzle with an unnecessary detail that will only lead people astray.The difficulty of the puzzles will certainly come down to a subjective interpretation of difficulty, but they do at least start off fairly simple and consistently sprinkle in some simpler ones between the brain busters.
It is the sequel to Nelson Tethers: ... and an optional further explanation is provided on how the puzzle can be solved. Seeming to misunderstand somewhat, this sequel manages to be worse in both areas. Puzzle Agent (ou Nelson Tethers: Puzzle Agent) est un jeu pilote publié et développé par Telltale Games basé sur la série Grickle de Graham Annable.. Il a pour suite Puzzle Agent 2.. Jouabilité. Although your goal starts off simple enough, the frigid reception from the townsfolk and their peculiar behavior gives way to a greater mystery, Puzzle Agent managing to hook in the player with a sequence of strange and ever-evolving events that would have made for a fine story even without the gameplay elements.Or… at least it almost did. In fact, some puzzles are almost too simple, with most of the placement puzzles having objects snap into the right place so long as you hover the puzzle piece over the right area.You will gradually see a few puzzles repeat themselves as you progress, the rules being the same but the game making things more complex or adding a new element, but some of these are optional just in case you get tired of putting bugs in boxes or tying bags of gnomes to bird feet. Lead character Tethers works in the 'Puzzle Division' of the FBI and is sent out to a town called Scoggins to investigate why an eraser factory has shut down. Back in Washington, Tethers is congratulated for his work, and is reminded that the disappearance of Isaac is a matter for local law enforcement.

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